See-Sol-Lab/Picxel
Turn reference images into pixel-art game assets,for indie game developers.
About the project
Picxel turns reference images into pixel-art game assets: GPT redraws the subject while local algorithms snap the result to a precise pixel grid. It exports transparent 32×32, 64×64 or 128×128 PNGs with up to 16 colors, running as a Codex skill.
Useful for
- Build character sprites for an indie game from hand-drawn references
- Batch-process up to 20 images into transparent PNGs at chosen sizes
- Compare a concept against 128, 64 and 32 px outputs to pick a size
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 11 stars so far today, about 13 expected by the end of the day.
- The repository is 6 days old and already has 18 stars.
- Hacker News: “Show HN: Picxel – Turn reference images into pixel-art game assets” — 8 points, 2 days ago.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 18
- Stars in a day
- 13
- Forks
- 0
- Issues and pull requests
- 0
- Watchers
- 0
- Language
- Python
- License
- GPL-3.0
- Created
- September 12, 2026
- Last push
- September 16, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Hacker News discussions
- Show HN: Picxel – Turn reference images into pixel-art game assets8 points, September 16, 2026
Spotted in
- September 18, 2026Spotted on Hacker News
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