doitsujin/dxvk
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
About the project
A Vulkan-based translation layer for Direct3D 8/9/10/11 that lets Windows 3D applications run on Linux via Wine. Aimed at gamers and Wine users who need to run D3D games and apps on Linux.
Useful for
- Install DXVK DLLs into a Wine prefix and set native overrides to run a game
- Enable DXVK_HUD to monitor FPS and rendering stats in a game
- Select a specific GPU via DXVK_FILTER_DEVICE_NAME when multiple GPUs are present
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 1 star so far today, about 5 expected by the end of the day.
- GitHub Trending C++ today: #13, +10 stars.
- Recent forks include notable developers: @ivyl (220 followers).
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 18,114
- Stars in a day
- 6
- Forks
- 1,240
- Issues and pull requests
- 5,842
- Watchers
- 290
- Language
- C++
- License
- Zlib
- Latest release
- v3.1.1 · September 15, 2026
- Created
- October 11, 2017
- Last push
- September 19, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 20, 2026GitHub Trending C++ today: #13, +10 stars
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