gauthierpiarrette/highball
Run Windows games on Apple Silicon — free, open source, with an open compatibility database that tells you what actually works.
About the project
A native macOS app and CLI that sets up Wine, DXMT, D3DMetal and DXVK to run Windows games on Apple Silicon, using an open compatibility database to show what actually works.
Useful for
- Check the compatibility database to see if a specific game runs before downloading tens of gigabytes
- Install Steam or connect an Epic library via Legendary inside a prepared Wine environment
- Build the engine and environment from the terminal with CLI commands and file a game run report to the database
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 21 stars so far today, about 26 expected by the end of the day. The usual pace is 9 per day, so that's 2.7× as much.
- The repository is 26 days old and already has 971 stars.
- Top new repositories this month: #87.
- Recent forks include notable developers: @itsOwen (210 followers).
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 971
- Stars in a day
- 26
- Forks
- 37
- Issues and pull requests
- 150
- Watchers
- 5
- Language
- Swift
- License
- GPL-3.0
- Latest release
- v0.9.30 · September 18, 2026
- Created
- August 23, 2026
- Last push
- September 18, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 18, 2026Top new repositories this month: #84
- September 17, 2026Top new repositories this month: #88
Similar projects
-
4.7
bobeff/open-source-games
A curated list of open-source video games and open-source remakes of commercial games, grouped by genre from shooters and strategies to city builders.
-
4.7
isinternets/Dawn
A Destiny 2 mod (build 86657) adding authored Lua missions, native gameplay systems and an in-game loadout editor; installed via a PowerShell installer over an existing game installation.
-
3.4
adonis-singh/re4
A complete byte-identical decompilation of Resident Evil 4 for the GameCube (G4BE08 debug build) into C/C++, reproducing main.dol and all 110 REL overlays.
-
3.2
rakanki911/DLSS5-Swapper
A tool to install, tune and restore DLSS 5 in games and emulators: supports native DLSS games, DLSS5-Feeder for games without DLSS, RenoDX, OptiScaler and multipass rendering across DirectX, Vulkan, OpenGL and…
-
2.9
999sian/melee-pc
A native PC port of Super Smash Bros. Melee (NTSC-U 1.02), built from doldecomp/melee on the aurora compatibility layer. Requires your own disc image; supports Linux, Windows and Android.
-
2.8
godotengine/godot
Cross-platform open-source game engine for creating 2D and 3D games from a unified interface. Games can be exported with one click to desktop, mobile, web platforms and consoles.