harry7557558/spirula-studio
Cross-vendor 3D Gaussian Splatting trainer - video to splat to mesh, Vulkan or CUDA.
About the project
A self-contained C++ binary for training 3D Gaussian Splatting models: turns photos and video into splats and textured meshes, running on NVIDIA, AMD, Intel and Apple GPUs via Vulkan or CUDA without Python or COLMAP.
Useful for
- Train a 3DGS model from video on an AMD or Intel GPU without CUDA
- Build a textured mesh from 360-camera panoramas without undistortion
- Run training on a remote GPU via CLI and watch progress in the browser
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 2 stars so far today, about 6 expected by the end of the day.
- GitHub Trending C++ today: #1, +11 stars.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 462
- Stars in a day
- 6
- Forks
- 41
- Issues and pull requests
- 86
- Watchers
- 16
- Language
- C++
- License
- GPL-3.0
- Latest release
- v2026.9.13 · September 13, 2026
- Created
- May 4, 2024
- Last push
- September 19, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 19, 2026GitHub Trending C++ today: #1, +11 stars
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