ikemen-engine/Ikemen-GO
An open-source fighting game engine that supports MUGEN resources.
About the project
An open-source fighting game engine written in Go that supports M.U.G.E.N resources and aims for backwards compatibility with M.U.G.E.N 1.1 Beta. It lets you run and build fighting games using existing M.U.G.E.N characters, stages and motifs.
Useful for
- Run a ready-to-use build and play a fighting game with M.U.G.E.N resources
- Build the engine from source on Windows, Linux, macOS, Android or iOS
- Develop custom stages, fonts and characters for a fighting game
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 2 stars so far today, about 4 expected by the end of the day.
- GitHub Trending Go today: #19, +6 stars.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 1,577
- Today
- 2 · ≈ 4 by evening
- Forks
- 261
- Issues and pull requests
- 3,357
- Watchers
- 62
- Language
- Go
- Latest release
- nightly · September 28, 2026
- Created
- January 21, 2019
- Last push
- September 28, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 30, 2026GitHub Trending Go today: #19, +6 stars
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