jlrouzies-fr/DLSS5-Feeder
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
About the project
A tool that enables DLSS 5 neural rendering in games that ship without DLSS support: via ReShade it builds a synthetic DLAA contract (depth + motion vectors) and feeds it to a neural add-on. Supports D3D9/10/11/12, Vulkan, OpenGL and 32-bit games.
Useful for
- Add DLSS 5 neural rendering to a 32-bit game where normal add-ons cannot run
- Enable DLSS 5 in a Vulkan game via the bundled layer
- Check driver/NGX compatibility with dlss5-feed-host64.exe --test
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 12 stars today.
- The repository is 15 days old and already has 920 stars.
- Top new repositories this month: #96.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 920
- Stars in a day
- 12
- Forks
- 49
- Issues and pull requests
- 104
- Watchers
- 14
- Language
- C++
- Latest release
- v1.16.0-beta.1 · September 10, 2026
- Created
- August 29, 2026
- Last push
- September 13, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 13, 2026Top new repositories this month: #95
Similar projects
-
5.3
sdli1995/dlssg_for_sm86
A mod for Windows D3D12 games that enables DLSS frame generation on RTX 30 (SM86) and RTX 20 (SM75) GPUs via a system DLL proxy. It bundles its own C++ wrapper, PTX/Cubin and the 310.1 model in a single DLL, with no…
-
5.0
armory3d/armorpaint
ArmorPaint is a software for 3D PBR texture painting written in C, aimed primarily at developers who build it from source. Paid binary releases fund the project, but all the code lives here.
-
4.6
max99x/wutw-public
Public-domain release of the commercial game Worlds Upon The Wind, a peaceful roguelite deckbuilder made in Godot 4 about resettling a shattered world, published as a reference for indie developers. It includes the…
-
4.5
Redot-Engine/redot-engine
Redot Engine is a free, open-source, cross-platform game engine, a fork of Godot, that lets you create 2D and 3D games from a unified interface and export them to desktop, mobile, web, and consoles.
-
4.0
new-coke/strikers
A native PC port of Super Mario Strikers for Windows, Linux and macOS, built from decompiled code and requiring game data from your own copy. It adds modern rendering, gamepad support and high framerates without an…
-
3.5
rakanki911/DLSS5-Swapper
A tool to install, tune and restore DLSS 5 in games and emulators: supports native DLSS games, DLSS5-Feeder for games without DLSS, RenoDX, OptiScaler and multipass rendering across DirectX, Vulkan, OpenGL and…