louis-e/arnis
Generate any location from the real world in Minecraft with a high level of detail.
About the project
Arnis generates Minecraft worlds (Java 1.17+, Bedrock, Luanti) from real-world geography, using OpenStreetMap data and elevation to build buildings, roads and terrain for a chosen area.
Useful for
- Generate a Minecraft map of your hometown from coordinates
- Build a terrain-only world without OSM objects via terrain-only mode
- Adjust world scale, spawn point and building interiors before generation
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 11 stars so far today, about 14 expected by the end of the day.
- Recent forks include notable developers: @DevenLu (463 followers).
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 17,978
- Stars in a day
- 14
- Forks
- 1,510
- Issues and pull requests
- 1,324
- Watchers
- 66
- Language
- Rust
- License
- Apache-2.0
- Latest release
- v3.2.0 · September 9, 2026
- Created
- September 10, 2022
- Last push
- September 18, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 15, 2026GitHub Trending Rust today: #17, +18 stars
- September 14, 2026GitHub Trending Rust today: #16, +17 stars
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