sebasvcx/ViewportStencil
Render models inside surfaces with ViewportFrames: ground cracks, holes and portals, without cutting anything.
About the project
Roblox module that renders a model inside a surface using a ViewportFrame with off-axis projection: cracks, holes, portals without cutting geometry.
Useful for
- Create a portal or hole effect in a wall without modifying level geometry
- Add ground cracks and craters that align with the player's camera
- Build VFX openings that auto-destroy via the lifetime option
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 0 stars so far today, about 10 expected by the end of the day.
- The spike has held for 3 days in a row — not a one-off blip.
- The repository is 3 days old and already has 69 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
- Top new repositories this week: #167.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 69
- Today
- 0 · ≈ 10 by evening
- Forks
- 6
- Issues and pull requests
- 0
- Watchers
- 0
- Language
- Lua
- License
- MIT
- Latest release
- v1.0.1 · September 30, 2026
- Created
- September 29, 2026
- Last push
- September 30, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- October 2, 2026Top new repositories this week: #167
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