sebbbi/NoGraphicsAPI
Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
About the project
An experimental Vulkan 1.4 implementation of the "No Graphics API" ideas: GPU pointers instead of buffers, application-owned descriptor heaps, hazard-based barriers. A thin low-level Vulkan wrapper for graphics programmers.
Useful for
- Build the examples on Vulkan 1.4 to study an API without descriptor sets or pipeline layouts
- Port shaders to Slang using 64-bit GPU pointers and descriptor heaps
- Evaluate hazard-based synchronization instead of resource state transitions
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Why it’s trending
- 20 stars today.
- Interest is fading: the two-day pace is 15% of the previous week and a half.
- The repository is 13 days old and already has 1,356 stars.
- Top new repositories this month: #47.
Stars per day
Bars are daily stars, the line is the usual pace. Red marks spike days.
Numbers
- Total stars
- 1,356
- Stars in a day
- 20
- Forks
- 40
- Issues and pull requests
- 16
- Watchers
- 17
- Language
- C++
- License
- MIT
- Created
- August 31, 2026
- Last push
- September 13, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- September 13, 2026Top new repositories this month: #47
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