Seismograph

What’s gaining stars on GitHub right now

zeux/meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

Games & graphicsC++#gpu#mesh-processing#optimization#compression#simplification
3.9 Breakout Magnitude out of 10 — how fast interest is growing, not a quality score. Star growth looks organic. Data as of September 26, 2026, 11:40 UTC.
Open on Seismograph Open on GitHub

About the project

C/C++ library for optimizing triangle meshes: indexing, vertex cache and fetch optimization, quantization, simplification and compression to make GPU rendering faster and data smaller.

Useful for

README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.

Why it’s trending

Stars per day

060120June 29, 2026September 26, 2026

Bars are daily stars, the line is the usual pace. Red marks spike days.

Numbers

Total stars
8,438
Today
10 · ≈ 33 by evening
Forks
748
Issues and pull requests
888
Watchers
140
Language
C++
License
MIT
Latest release
v1.3 · September 25, 2026
Created
September 9, 2016
Last push
September 25, 2026

Star trust

Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.

These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.

Spotted in

Share

README badge

Paste it into your README — the badge shows the current magnitude and links to this page.

Seismograph: 3.9
[![Seismograph](https://gitnova.dev/badge/zeux/meshoptimizer.svg?lang=en)](https://gitnova.dev/en/r/zeux/meshoptimizer)

More in this category

  1. 5.0
    dgreenheck/tidewater

    A browser fishing game set on a tropical island: cast from the pier, beach or boat, fight the fish, sell your catch and buy better gear. Runs on WebGPU with its own small rendering engine, no framework.

    Early signalGames & graphicsJavaScript+36 stars today, ≈ 96 by evening

  2. 4.4
    Aureliengmz/clearwater

    Real-time photoreal water demo in a single HTML file using WebGL2, no libraries or build step: FFT waves, caustics, refraction and glare.

    Early signalGames & graphicsHTML+12 stars today, ≈ 47 by evening

  3. 4.2
    TeamGDB/Yakumo

    A native port of Monster Hunter Portable 3rd HD Ver. via static recompilation of PSP code into C++, rendering with Vulkan and SDL3; not an emulator, requires your own game copy.

    Early signalGames & graphicsC+++5 stars today, ≈ 29 by evening

  4. 3.8
    elmasas/lcs-recomp

    PC port of GTA: Liberty City Stories built on PSPRecomp, letting the PSP game run natively on PC. Game files are not included.

    Early signalGames & graphicsC+++3 stars today, ≈ 22 by evening

  5. 3.7
    frrazer/roblox-game-boilerplate

    A Roblox game boilerplate designed for AI agents: Rojo, Wally, typed Packet networking, ProfileStore data, strict Luau and an AGENTS.md. It lets an agent scaffold a game structure and follow project rules when writing…

    Early signalGames & graphicsLuau+2 stars today, ≈ 14 by evening

  6. 2.8
    kitao/pyxel

    A retro game engine for Python with console-style limits: 16 colors and 4 sound channels. Suited for making pixel-art games in Python.

    BreakoutGames & graphicsRust+8 stars today, ≈ 24 by evening