Seismograph

What’s gaining stars on GitHub right now

OverkillLabs2/SoS-PS5

Games & graphicsC++#anyps5#game-port#god-of-war#ps5#windows
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My radar Open on Seismograph

God of War: Sons of Sparta (PS5) running on Windows through AnyPS5. Binary release, bring your own game files.

About the project

A port of God of War: Sons of Sparta from PS5 to Windows via the AnyPS5 compatibility layer: the game's code runs natively on the CPU while system libraries and GPU commands are reimplemented. Requires your own decrypted game files.

Useful for
  • Run the PS5 game on Windows by copying your own decrypted files next to the exe
  • Reduce GPU load by setting 1080p or 1440p in resolution.txt
  • Play with keyboard, mouse or a DualSense/XInput gamepad

README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.

4.3 Early signal Magnitude out of 10 — how fast interest is growing, not a quality score.

Star growth looks organic. Data as of October 4, 2026, 08:01 UTC.

The star-growth assessment does not verify whether the project is safe to run.

Stars per day

03060September 27, 2026October 4, 2026

Bars show daily stars; the line is a moving average of the available history. Short histories do not yet establish a reliable usual pace. Red marks spike days.

Why it’s trending

  • 1 star so far today, about 27 expected by the end of the day.
  • The spike has held for 2 days in a row — not a one-off blip.
  • The repository is 1 day old and already has 59 stars. With less than two weeks of history, there's no usual pace to compare the spike against yet.
  • Top new repositories this week: #195.
  • About 9 forks a day — people are taking the code.

Explore related projects

  1. boykopovar/AnyPS5

    Tool for automatically porting PS5 executables to Linux and Windows: a relinker converts the binary to the target system's native format, and implementations of system prx libraries enable dynamic linking without…

    Shared topics: anyps5, ps5
  2. KraftMacAndChee/Mercenaries-Recompiled

    A native Windows port of Mercenaries: Playground of Destruction that translates the original Xbox executable into C and adds compatibility layers for graphics, audio, input, and memory. Requires your own retail copy of…

    Similar descriptions and use cases
  3. OverkillLabs/DeadCells-PS5-Native

    A port of Dead Cells from PS5 to Windows: the game's original x86-64 code is relinked into a native exe and shaders are recompiled to Vulkan, with no emulator. Requires your own decrypted copy of the game.

    Shared topics: anyps5, game-port, ps5

Three GitHub discoveries in each edition

What they do, why they are gaining interest, and what to check before using them.

Editions at 10:00, 16:00, 22:00 MSK.

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Numbers

Total stars
59
Today
1 · ≈ 27 by evening
Forks
6
Issues and pull requests
9
Watchers
2
Language
C++
License
GPL-2.0
Latest release
sos-v0.2.1 · October 4, 2026
Created
October 3, 2026
Last push
October 4, 2026

Star trust

Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.

These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.

Spotted in
README badge

Paste it into your README — the badge shows the current magnitude and links to this page.

Seismograph: 4.3
[![Seismograph](https://gitnova.dev/badge/OverkillLabs2/SoS-PS5.svg?lang=en)](https://gitnova.dev/en/r/OverkillLabs2/SoS-PS5)