hedge-dev/UnleashedRecomp
More actions
An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.
About the project
An unofficial PC port of the Xbox 360 version of Sonic Unleashed, created by statically recompiling the game's PowerPC code and Xenos shaders into C++ and HLSL. Requires game files from a legally acquired copy.
Useful for
- Run Sonic Unleashed on PC at high resolutions with ultrawide support
- Install the game via the built-in wizard using dumped Xbox 360 files
- Add DLC packs through the installer menu on the title screen
README summarized by DeepSeek V4.1 Flash. Details may be inaccurate.
Star growth looks organic. Data as of October 3, 2026, 14:03 UTC.
The star-growth assessment does not verify whether the project is safe to run.
Stars per day
Bars show daily stars; the line is a moving average of the available history. Short histories do not yet establish a reliable usual pace. Red marks spike days.
Why it’s trending
- 0 stars so far today, about 1 expected by the end of the day.
- GitHub Trending C++ today: #9, +7 stars.
Three GitHub discoveries in each edition
What they do, why they are gaining interest, and what to check before using them.
Editions at 10:00, 16:00, 22:00 MSK.
Numbers
- Total stars
- 5,108
- Today
- 0 · ≈ 1 by evening
- Forks
- 428
- Issues and pull requests
- 1,759
- Watchers
- 94
- Language
- C++
- License
- GPL-3.0
- Latest release
- v1.0.3 · April 3, 2025
- Created
- September 30, 2024
- Last push
- June 29, 2026
Star trust
Growth looks organic: forks and discussion are in line with active projects, and stars arrive unevenly, the way people give them.
These are heuristics, not a verdict: we judge by the repository’s behavior, not by a list of stargazers.
Spotted in
- October 3, 2026GitHub Trending C++ today: #9, +7 stars